Fixed an issue where spouse objects would not appear on IF2R. Nerfed Radioactive Bass fish pond produce. Added steam and sparkle effects to the IF2R hot spring. Players must Install the SVE edition of NPC Map Locations. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Touched up Alesia's, Isaac's, and Scarlett's portraits. Victor no longer confronts the player if they're dating Olivia when dating him. Olivia and Sophia are SVE characters, so they require this. He claims to have information regarding the old community center. !!!NOTICE!!! Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? You received a letter from the local wizard. Fixed a bug where Lewis would walk through Willy at the SDV fair. Edited all locational messages to be more neutral and direct. Fixed an issue where Gunther gave players the rusty key instead of Marlon. Increased Sophia's special order money reward (12000g > 35000g). Grandpa's Shed questline has been rewritten. There are 4 types of Help Wanted quests that can be posted. Fixed an issue where the IF2R sandbox layout farm cave didn't correctly warp players. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. This gated players from end game content. CJB cheats will need to be installed to get materials back. Fixed a small error with Olivia's flower dance sprites. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. Added schedules and dialogues to many adventurer NPCs. JojaMart no longer sells seeds out of season. The community center, once the towns most vibrant hub of activity, now lies in shambles.
Quests - Stardew Valley Wiki These trees blocked Sebastian from view during one of his schedules. (Requires SVE - Furry Conversion Patch as well), Obligatorio(con todos los requerimientos del mod), Hard requirement - SMAPI will give dialogue writing errors if this is not installed, You also need all the required mods found on SVE's page. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. Fixed the compatibility patch for the Magic mod. Fixed many various typos in location messages and dialogue. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. ^. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Despite adding new events, expanded dialogue, new . Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Added over 100 new locational messages! When fulfilling the quest, the spouse will express gratitude before going back to the angry/hurt dialogue. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Makes the desert more compact, shortening the bus trip cutscene. Originally an orphan who was taken in by the Governor, Jeric then dreamed of living in the valley and left the city to pursue farming. Interactive farm planner (stardew.info) Fixed an issue where mahogany trees could grow freely at ??? Fixed an issue where if playing on IF2R and using the sandbox configuration, Grandpa's refurbished Shed glitched several back layer tiles. Pierre's stand wasn't illuminated at the moonlight jellies festival. It won't be easy. Fixed an issue where players could obtain multiple golden keys. Fixed an issue where Olivia gave the player wine when dehydrated. Adjusted Victor's portrait shading to match ConcernedApe's shading style. Fixed an issue where Olivia's 6 heart event caused crashes. You can also be part of the larger Fandom family of communities. Fixed an issue where Daggerfish was missing fish pond data. Revamped Sophia's schedules and events to be compatible with the new world changes. One such issues was NPCs allowing the player easy victory in year 2+. This was due to the original greenhouse overlapping the "front" layer. Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly. Replaced all SVE showcase images - they now show vanilla colors. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Fixed a tile on IF2R that would prevent players tilling it in. This is a massive overhaul to the dialogue! !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Rebalanced prices and many items now have functional stock limits. Fixed an issue where forage could spawn in out of bound areas at Cindersap Forest. Removed the "Smaller Desert" configuration. This area might cause lag and long game startup.
Stardew Valley - Stardew Valley 1.5 Update Full Changelog Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it.
Stardew Valley ExpandedModnote Slightly adjusted building positions on SVE tilesheets. Fixed an issue where Apples was missing summit dialogue. Fixed an issue where Leah harvested her crops at the community garden during winter. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. This config will change Sophia's portrait art to look more older. Fixed an issue where forage would spawn on the backwoods map in areas players couldn't reach. Fixed an issue where players weren't correctly warped after Lewis's year 2 town east event. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. It has it's own warps file in the misc downloads section. (optional - adds Sophia, Susan and Andy's displays). Sophia and the Wizard have received many new elaborate schedules. Wood obtained from a Wood Chipper counts. Fixed an issue where Scarlett would tend to Andy's crops during winter. The SVE custom tilesheet has been expanded with new furniture. 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees. Now that you've built a furnace, you can smelt some metal. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. Hey! Mind dropping a few taters into a keg and bringing me a batch or two? Added two new maps: Willy's Room and ???. Fixed an issue where SVE fish roe didn't properly display correct colors. I need a local angler to help reduce their numbers. About this mod. From new NPCs, locations, events, and maps to questlines, music, crops, and more, there is a lot to explore. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. Removed the "Vanilla Sandy Portraits" configuration (no longer needed). Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Minecarts are now a default feature on IF2R. There is a Directory of all pages to look through. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. Added 140 location messages to vanilla interior maps. Fixed an issue where the Joja movie theater glitched the pumpkin patch area during the Stardew Valley Fair. Fixed a bug where players got stuck in the Wizard's 2 heart event. The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. Fixed an issue where players couldn't fill their watering can at calico desert. Farm computers will now detect crops planted at the old community garden and grandpa's shed. I made 31 of 45 characters so far, including beach and regular versions for them. Re-draw of Andy, Olivia, Victor, Susan and original sprites and portraits for all other characters by Poltergeister. Most daggers deal over double their original damage, making them a viable option over swords/hammers. The new vanilla end-game weapons have the tempered galaxy weapon stats.
Radioactive Bar - Stardew Valley Wiki Spawns increase as years go by, with more rare minerals. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. 09-29-2020: Changed 'Joja Cola' from trash to and artisan good once players have completed the Joja storyline. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. Added 20 new letters! Susan's 10 heart event added odd crafting requirements for some objects. Fixed an issue where players couldnt fish on IF2R. The Grandpa's Farm land expansion questline is no longer time gated and can now be started once players have completed the community center/joja developments, movie theater, ginger island resort, and cleared the railroad boulder. Character check (mouseypounds.github.io), https://stardewcommunitywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=115627, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Lewis has received a new event, taking place at the mountain during spring, sunny weather. Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. Stardew Valley is an open-ended country-life RPG! Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. Fixed a bug where farmhands couldn't access the Shrine of Illusions. in their social menu upon questline completion. If players are updating to 1.7, they must remove "[zCP] FlashShifter's Seasonal Edits" and "[CP] Karmylla's Immersive Maps - SVE EDITION" from their mods directory. Sprite Spring flower forage now slowly accumulates until the end of the week. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. I have an idea. Sophia will now dance with players if married to them. Buffed a certain "hidden" forage location. Fixed an issue where ??? Fixed an issue where players couldn't access ??? Shadows from the roof are now properly displayed. Changed how the Jenkin's Residence casts shadows. Replaced the wizard cosplayer in Sophia's 14 heart event. Fixed an issue where ??? before updating. It will now transport players directly to the mines, but not vice versa. Fixed an error where the backwoods signpost didn't give the player directions. Migrated crop phase patches and vanilla map loads to Content Patcher. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Fixed an issue where players had trouble triggering Lance's 10 heart event. Other locations are updated as players complete major storyline quests and naturally play. Victor now mentions players as father/mother if married to Olivia. Fixed many glitches tiles on several maps. Removed the random probability trigger on Marlon's event. It may also spawn on the Beach Farm during any season. Changed a schedule of Sam where he stood behind a bush in town. If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. Blocked off the crop field on the Town East map until Entoarox updates Advanced Location Loader. Added multiple different dialogues for them that depend on player progression. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Always use latest version. Removed Victor's static dialogue in the graveyard, allowing players to converse with him. Villagers now commune at the community center on the 22nd of every season after completion - comes with an overhauled interior. Fixed a tiling issue at the Highlands mountain. Edited Haley's 7 heart event to show Haley as annoyed and more direct with her feelings. Designed new cover art: 'The Little Wizard' (1920x1080) and 'Flash's Wallpaper Suite' (3440x1440). Added hardwood fences to the static fences reskin. Fixed typos in locational messages and dialogue.
Solved - Stardew Valley Expanded Mod won't work [Help?] The player now "advance moves" during Sam's arcade event, streamlining the event pacing. Some produce unique items. Also fixed a bug where debris spawned on the ladders and players could place furniture/objects on them. Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. Added snow onto debris (logs, stumps, twigs, rocks). (I have sneak peeks of brand new maps on my Twitter). Fixed an issue where Leo vanished into the void once his treehouse was built. and ?? Added compatibility for the Help Penny mod. It can be started once players have the skull key and rusty key in possession (instead of reaching perfection). Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Fixed an issue where the sports drink wasn't consumed as a beverage. Players will need to explore to find it!
Rainbow Shell - Stardew Valley Wiki ?, taking place in Forest West with a small trigger chance. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. Wizard will now sleep in his bed at the end of his schedule. Her event is triggered from 10:00AM to 3:00PM, during sunny weather, after acheiving 7 hearts with her. 10-20-2020: Fixed an issue where players triggered Leah's 8 heart event upon entering her cabin for the first time (sorry about that. 10-06-2020: Fixed an issue where Gunther clipped into Penny during her dynamic schedule with Sam. Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. Added Morris to the Winter Star festival. Added a new UI if players are in Galdora. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Fixed a tiny graphical glitch on the world map. Fixed a bug where the Adventurer's Guild had black boxes. Added more SVE locations to the CJB Cheats warp menu. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. Fixed many gift taste data entries for objects added by Json Assets. Greenhouse will now state it's in ruins and will be inaccessible until the player has fixed it via Joja or bundles. Increased the sell price of the 'quality' and 'iridium' sprinklers in Sophia's ledger.
How to Find Linus' Basket - Stardew Valley Wiki Guide - IGN Added island warps to SVE CJB warps. Fixed miscellaneous glitched tiles and strings in several maps. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. Permanently removed Krobus' event. This was requested due to numerous lag issues players were experiencing. Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules. Town East is fixed and now farmable! This adds context for the players unaware of the 'Rusty Key' change in SVE. Wizard could be found outside his tower before players saw the Junimo note event. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Dusty will now rotate portraits on different days when petting him. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Hmm). Fixed the flounder, midnight carp, and rice icons. Added Scarlett as a non-social NPC. Fixed an issue where players weren't getting artifacts on the farm. Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. FIX FOR SEASON_DUSTY CRASHES: Throw out [CP] Karmyllas Immersive Maps and [TMX] Stardew Valley Expanded Locations from the mod directory, then reinstall the files. Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. SVE tilesheets can now be targeted by other modders wishing to edit them. Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs.