To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. They are also the only civilization that lacks all Imperial economy technologies. They need a meatshield (mainly Hussars, Cavalry or Halberdiers). So now I'm in this situation of wanting to play mongols but trying to avoid mangudais (unless they go siege or pikes or smth when mangudais is definetly the way to go) or at least make them part of an army composition. With the Chinese and Japanese, the Mongols are one of the civilizations belonging to the East Asian culture. With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. They are actually more vulnerable to arrows than many other civs' Hussars because they miss the final armor upgrade.You want to handle enemy archers with your Siege Onagers or Mangudai, who are your prime units units, anyway. Their bonuses are really good, but I just can't seem to use them effectively. The better the Mangudai micro, the heavier the losses will be. You get Onager and Siege Onager if you can afford it if you're facing an Archer civ or Heavy Scorps if you're against a Cavalry civ. Team Bonus: Light cavalry have +2 line of sight. With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. This is the first example of how well Mangudai and Hussars complement each other. Manage all your favorite fandoms in one place! Can Ogedei capture the World Heavyweight Championship from Jochi and Chagatai in a triple threat felt tent match? Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . Here, infantry meatshield in front of Longbows can work well, since theyll still be out of range of Mangudai. You should still beware of enemy onagers. 15 Skirms cant fight 15 Mangudai. Their lack of speed guarantees them taking shots to death from Mangudai and Mongols switching their push if they find an inexpugnable fortress. Then additional in depth advice will be given. In-game, the Mongols are specified as a cavalry archer civilization. Mongols can answer Goth Flood with their own FU Chanps and zoom Scorps, but its not a super favourable matchup at that point. The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. No spoiler here, Italians have a great answer to Mongols in Genoese Xbows. Units in italics mean that they are not so effective or only situational. Again numbers and an insane micro will be needed to take a fight like this effectively. They were fierce warriors who fought each other over pasturelands and raided developed civilizations to the east and south. IMO the 3 most effective counters against an imperial mongol late game are Goth flood, Berber elite camelry + cavalry, and Magyar Huszar. Mixing the upgraded Light Cavalry with the Cavalry Archers is an effective strategy. Rattans will fare much better, with their amazing pierce armor and 11 attack. The bonus can also help with a Scout Cavalry rush, since it help detect defending troops faster, but it is almost useless in the later game. Press question mark to learn the rest of the keyboard shortcuts. It is especially usefull for the siege ram. History fan - I want a Campaign for each civ. They also have access to all cavalry units and technologies except for the Paladin. TL;DR: These are the units that could be used in late game against Mongols. Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may. Skirmishers are the main common counter to Mangudai. Thats all. Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. Hussite Wagons, as siege, are not supposed to be used against Mangudai, but in fact their performance against them is quite good. Answer (1 of 10): Mongols is an absolute delight to play with. They focus on cavalry archers. Everyone keeps saying how great the Mongol economic bonus is. That means that they should try to avoid Mongols to get to Imperial Age and upgrade their units freely. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Their Cavalry Archers have a faster attack speed, making them excel at raiding enemy towns or picking off enemy units from a distance. Will Ghengis Khan ever find the last dragon ball? Thus, Mongol players must constantly attack the enemy to make sure they are unable to build up a strong enough force to attack. They held most of Asia Minor, modern Iraq, modern Iran, Afghanistan, Pakistan, Tibet, parts of India, parts of Burma, all of China, and parts of Vietnam.The Mongol clans were united by Temuchin, called Genghis Khan (mighty ruler), in the early thirteenth century. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). The Mongol units can be very cost effective or battles can end in disaster. So take a seat and grab some popcorn. Skirms, as arbs, can also be used under your Castle to kill Mongol units trying to snipe your BBCs or Trebs. Especially for civs who rely strongly on them and dont have a top cavalry support (Vikings, Vietnamese, Britons, Ethiopians,..) massing 40 arbalester could do the trick if you aim to reduce Mangudai numbers. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. Mangudai - Just pump them out as soon as you have a Castle and research the Elite upgrade as soon as you can when you're in Imperial. In general, any melee unit that is slower than Mangudai or ranged unit outranged by Mangudai will have a hard time countering them, and their use will become situational against Mongols. Moreover, Mongol religion and society are also represented by the Tengri Shrine, which offers some unique Mongolian improvements. Mangudai can hit-and-run forever (even though the speed difference is not high) and by the time theyre chased, Cavaliers/Paladins will have suffered a lot of damage, or even be dead. His name was Timur Leng (Timur, the Lame, or Tamerlane to Europeans and the Prince of Destruction to Asians). They can also stop Xbow production (especially after Bodkin Arrow and Ballistics) and do an intermediate switch into Cavalry Archers, who are very good since they fire 30% faster. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. I had the WONDERFUL opportunity of co-op casting a Mongols war on Ravines between Hera and DauT. Hello everyone, and welcome to my guide a community effort I'm undertaking, to move some of the best works of the original Age of Empires 2 (Steam Edition) to the Definitive Edition. This is an issue that has occurred to all of us (except maybe a few newbies): You let Mongol enemy get to Imperial Age, upgrade and mass Mangudai, Hussars and Siege, and youve no idea on how to deal with that. What is so great about it? That's the main idea. For each building the Mongols ignite, they get +50 food and gold, which can add up quickly. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. In the Capture the Relic Game mode, as their Light Cavalry have more LOS, they can prevent enemy Monks from getting the Relic. One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. Except Goth and Mayans, when you've to go a bit out of style and start champions, perhaps. Yeah, making mangudai and siege really hammers your economy (esp. So if you want to trace the roots of Mongol strategy study Sima Qian's and Ban Gu's chapters on the Xiongnu and the Han dynasty commanders who fought them. In 1398 he sacked Delhi, murdering 100,000 inhabitants. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Mangudai (non-Elite) frame delay reduced to 5. On the water, the lack of Dry Dock is really unfortunate, since it means their ships miss out on an important speed boost. Thats why they need something in front of them (probably a gold unit, although again your own Hussars could work). They focus on cavalry archers. These include Turks, Italians, Malians and Saracens. You are free to do the same. This page was last edited on 9 July 2014, at 16:48. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. The issue is that 1) Not all civs get access to Camels 2) Their base armor is 0/0, thus leaving them vulnerable to attacks. This page was last edited on 11 August 2014, at 02:21. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. With patch 4.8, Mangudai get back their initial attack bonus of +3 (+5 for Elite) against siege weapons. In this case, Paladins should try to kill as many Hussars as possible, who pose a threat to Skirmishers. Dont be too harsh on me if I made a mistake. A harsh life of hunting and pastoralism breeds a hardier people. Mangudai are amazing but this bonus doesn't really affect the game. Well start considering cavalry (+Camel) units. Mongols are at their strongest moment in the Castle Age. They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. They outrange them (or, if they lack Bracer, at least equal their 7 range), are easy to tech into and to mass, and hurt them badly. Because today we are going to be looking at those exclusive and fascinating tricks along with real-time examples. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. See the Table below: As we can see, now the Paladin upgrade becomes very important (except for PBA lacking Celts) due to the 3 base pierce armor of Paladins (Cavaliers have just 2 pierce armor and -40HP). If the Mongol player loses attention for a second, he could lose all his army. Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). Plumed Archers will resist better arrows, but their low attack will leave them vulnerable to Hussars. Boyars have an amazing performance against Hussars, just taking 1 damage from them! Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. Rams and Scorpions will be shredded by Mongols. When they are fully uppgraded a group of 36 can one shot a fully upgraded paladin with 180 hp! With update 35584, hunters work 40% faster. However, the in-game pronunciation seems sometimes to lean towards an Inner Mongolian accent. However, the lack of Plate Barding Armor and Ring Archer Armor make their mounted units less durable than they might appear. Age of Empires game Mongols voice REMIX by Z22 BEATSart by Oana-D What it essentially means is foreigners. Otherwise, their navy is fair. Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. and our There are several campaigns in Age of Empires II. Mongols get a crazy early game bonus for hunting. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. Since they do not get access to gunpowder aside from Petards, the Cannon Galleon, and Demolition Ships, they have a disadvantage to civilizations that get access to it like Turks, Portuguese, and Spanish, especially if the game starts in the Imperial Age onwards. Similarly, the Cumans, after researching Cuman Mercenaries, lets the Mongols train 5 free Elite Kipchaks per Castle, which will benefit from the fast-firing bonus the Mongols have for Cavalry Archers. He destroyed Kiev in 1240 and advanced into Hungary. Mongols benefit from the Huns' faster stables bonus, which are helpful for massing Light Cavalry. 01 Mar 2023 18:49:20 I do like Mangudai as a unit, but the FE buff which made their bonus only apply to rams was absolutely necessary imo. Of all the maps available in Age of Empires 2, Arabia is the most popular. Verteidigung in age of empires ii: Source: dfgames.net. In update 37650, the Mongols lose access to the Supplies technology, which is meant to balance out their strong early-game hunting work bonus, and adding a counterplay to the Mongols' late-game army composition of Mangudai, Hussars, and siege (for example, the Goths). Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . Help us expand it, and you get a cookie. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Mangudai become in handy very well when the opponent is trying to attack with siege weapons. The trick is to understand why it depends and this will allow you to figure out on the fly what you need to do to win. This makes them probably the best units for hit and run tactics. BBCs can be used also to hit the mass of Mangudai from longer distance. Finally, Janissaries seem a sensible option, being tankier than HCs and outranging Mangudai. Once the Mongols reach Age 2, they'll get the Pasture which serves as a pseudo-replacement for farms.. Mongols can destroy me before I build BA ELO: 13+ comment sorted by Best Top New Controversial Q&A Add a Comment Parrotparser7 Additional comment actions. Mangudai have a train time of 21 seconds. Actually, it is a huge deal. Once they are able to construct a Siege . "Fuck you, I'm faster so I'll run away and shoot more arrows! With this build order, you will be able to have an 8 minute Feudal time and begin producing scouts. I hope you liked it and every feedback and further analysis from more experienced players will be welcome. A specific group of people called "barbaric" are the Mongols, a small tribe from central asian grasslands who during the 13th century, conquered much of the known world. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 6 sheep. Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. < Mongols (Age of Empires II) Edit Civilization Technology tree Strategy Contents 1 Overview 1.1 Civilization bonuses 1.2 Unique units 1.3 Unique technologies 2 Tech tree key 3 Military 3.1 Barracks 3.2 Archery Range 3.3 Stable 3.4 Siege Workshop 3.5 Castle 3.6 Dock 3.7 Monastery 4 Defensive structures 5 Research 5.1 Blacksmith 5.2 University